One of the key characters in the game is Professor Brightmeer, in the mould of fellow academics from the Miskatonic University such as Dr. Henry Armitage (The Dunwich Horror) and Seneca Lapham (The Lurker at the Threshold).
Designing a new character is a fun job – I am looking for a central figure who acts as a repository of knowledge and also the ‘gate’ via which the uninitiated characters are introduced to the comic terror that exists…
Professor Brightmeer knows a little of the cosmic horror that exists and has dedicated much of the last decade to combating it. He is a classic Call of Cthulhu investigator – a dilettantish academic with a wide knowledge of the emerging field of psychology, of chemistry, medicine and biology and a little dash of Mythos knowledge. Indeed his wide knowledge of the mind and body led him to be consulted in treating the victims of insanity caused by exposure to the Mythos horrors in Arkham in the US where he lives. This was the route via which he came to be involved in this area. He has been experimenting with compounds (many of which are now illegal some are quasi-occult) to protect against the effects of the madness that stalks his new found mission. His work in this area has lead him to develop extensive contacts with fellow Investigators around the world, and it is via one such contact that a new letter arrives from London, England. At this stage the US is not a combatant in WW1, yet this letter asks him to come to Europe and join the fight – not the fight against Imperial Germany – but a darker, Stygian war that runs along side this human conflict.
He is going to to be a key character and one that the player must keep alive if s/he is to have any chance of surviving the Wasted Land.