I know the idea of sharing the design of a game is nothing new, but it is new for me. I must confess that sharing thoughts and concepts makes me a little nervous – despite the fact that logically I know that the feedback will (in all probability) help the process. So if you’re reading this and do have comments on what I’m saying, then they are most welcome (though see our comments guidelines). Now, while sharing the design on an ongoing development project is new to me, blathering on about design is not. If you’re interested in other writing by me on the subject try:
- Thoughts on design of fighting in games
- Looking at the iPhone version of R-Type
- Designing for the Platform
- Narrative and Interactivity
I have also shared some design documents from an older project (The Great Escape) on Scribd if you want to see some examples of design work….