Interview with Play Android

Red Wasp’s Tomas Rawlings was interviewed for Play Android…

What are your experiences in porting games between two platforms?

We’ve all worked on the Savage Moon games for Sony; which started on Playstation3 and then on a version for PSP – though in the design of this we made sure that it was not really a port, but a reinvention of the game, so it is fitted for the platform. As we’ve all worked in the games industry for years, doing multi-platform is pretty common, so our work-flows are geared towards this.

How do you get inspiration for a game?

From everywhere and anything. In the case of the Cthulhu Christmas Calendar, Mike (our coder) had done an advent calendar before and given we were working on a Call of Cthulhu game, it seemed natural to mashup the two. For our main project at the moment, Call of Cthulhu: The Wasted Land, the designer Tomas, has been a huge fan of Lovecraft and the RPG his work inspired for many, many years.

About Tomas

Design & Production Director at Auroch Digital. Designer of Call of Cthulhu: The Wasted Land. Writing and blogging things that surprise, entertain and interest me...
This entry was posted in Call of Cthulhu, Cthulhu Christmas Calendar, Press Coverage, The Wasted Land and tagged , , , , . Bookmark the permalink.

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