There is a great article about the game over on Rock Paper Shotgun:
Despite containing the horror of gas attacks, trench warfare, zombies and shoggoths, the story is more camp than creepy, with echoes of Wolfenstein and Hellboy. It’s serviceable enough, if on the short side. I don’t like to mention price but given that there are only nine missions, it’s useful to know that at $4.99 there’s a few hours of entertainment here. … No gasts will be flabbered by The Wasted Land but it’s a stern challenge with a strong set of numbers and rules governing its combat. As is often the case with this sort of turn-based skirmishing, there’s sometimes a puzzle-like precision needed to achieve victory, but in The Wasted Land there’s usually enough leeway for triumph to feel personal and well-earned, which made every minute I spent testing my mettle satisfying at the very least.
There was also a re-appraisal of the game over at Pocket Tactics, where now it is described as “completely dope.” We approve!