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Tag Archives: game
Wot RPS Thinks of Call of Cthulhu: The Wasted Land
There is a great article about the game over on Rock Paper Shotgun: Despite containing the horror of gas attacks, trench warfare, zombies and shoggoths, the story is more camp than creepy, with echoes of Wolfenstein and Hellboy. It’s serviceable … Continue reading
Posted in Call of Cthulhu, Press Coverage, The Wasted Land, World War One
Tagged AppUp, call of cthulhu, cthulhu, game, PC, Rock Paper Shotgun, the wasted land
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The Stars are Right as ‘Call of Cthulhu: The Wasted Land’ Launches!
After a year of intensive development, the small indie team of Red Wasp Design have announced that their anticipated title, Call of Cthulhu: The Wasted Land has launched on iPhone, iPad and iPod Touch. The game is a turn-based strategy … Continue reading
Posted in Call of Cthulhu, H P Lovecraft, Press Release, The Wasted Land
Tagged Apple, call of cthulhu, game, horror, lovecraft, mobile games, press, the wasted land
16 Comments
The Wasted Land Rises from R’lyeh on Monday
It’s been a lot of development time and energy over the last year and a bit, but finally the time is almost here for the release of the Wasted Land. I’m currently swapping my time between the Bristol Global Games … Continue reading
Posted in Call of Cthulhu, H P Lovecraft, The Wasted Land
Tagged call of cthulhu, game, iPad, iphone, iPod, lovecraft, the wasted land
2 Comments
Q: How is the Game Coming Along? A: It’s with Apple…
We’ve had a few people contacting us to ask how it is all going. It’s great that there are so many people eager to venture into the Wasted Land. There is not much to say other than the game is … Continue reading
Posted in Call of Cthulhu, The Wasted Land
Tagged Apple, call of cthulhu, cthulhu, game, games, iOS, smart phone, the wasted land
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‘Call of Cthulhu: The Wasted Land’ Screenshots HD Released, Launch Date Announced as 30th January 2012
After much chanting and summoning of dark forces, indie developer Red Wasp Design today announced that the stars will be right for the release of Call of Cthulhu: The Wasted Land on the 30th January 2012. To seal this pact … Continue reading
Posted in Call of Cthulhu, H P Lovecraft, Press Coverage, Press Release, The Wasted Land, World War One
Tagged android, call of cthulhu, chaosium, game, HD, High Definition, iphone, release date, the wasted land
8 Comments
Call of Cthulhu Screenshots and Level-Pan Video Released!
We’re really excited the be able to share with you the screenshots and a video showing a pan around one of the levels featured in the screenshots. So here is one of the images, showing a mission set in a … Continue reading
Posted in Call of Cthulhu, character design, game design, H P Lovecraft, horror games, Press Coverage, Press Release, The Wasted Land, World War One
Tagged art, call of cthulhu, game, gameplay, games, games design, horror, horror games, iphone, lovecraft, mobile games, screenshots, the wasted land, video, world war one
11 Comments
The Creation of the ‘Call of Cthulhu:The Wasted Land’ Image
Stu, our artist, has separated out the layers of the main image we’ve so far released for the game. As we’ve had lots of positive comments about this artwork, we thought we’d share them and add a few comments on … Continue reading
Posted in Call of Cthulhu, cthulhu, the art of the wasted land
Tagged art, call of cthulhu, cthulhu, game, layers, the wasted land
1 Comment
Of Zombies and Mythos Monsters…
A couple of people have asked me about why there are zombies in a Cthulhu setting? Its a fair question and zombies have become big in popular media forms of late. However I’ve been thinking of this game setting for … Continue reading
Posted in Call of Cthulhu, character design, game narrative, H P Lovecraft, The Wasted Land
Tagged call of cthulhu, game, mythos, the wasted land, ww1, zombies
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A Solution to Call of Cthulhu Sanity in Video Games?
Yesterday I chatted a bit about why Sanity is an issue for video games. I think that as games consoles get more powerful, developers will get better at dealing with emotions in a gamic context. More powerful machines will mean … Continue reading