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Tag Archives: horror
Red Wasp in Lovecraft eZine Online Chat
Red Wasp Design’s Tomas Rawlings will be taking part in a video chat with the Lovecraft eZine. The talk is scheduled for the 9th September at 5pm Central time in the US and 11pm GMT here in the UK. He’ll be talking … Continue reading
Posted in Call of Cthulhu, cthulhu, game design, game narrative, H P Lovecraft, Press Coverage, The Wasted Land, World War One
Tagged audio, call of cthulhu, eZine, games, horror, lovecraft, radio, sanity, the wasted land, video, world war one
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Cthulhu Cup Competition Results
So our Cthulhu cup competition has ended. As with the last competition, we were faced with the hard task of judging it. Here’s a re-cap of the competition: To celebrate the game arriving on GamersGate and Android, in addition to the Intel AppUp℠ center and Apple’s iOS, we … Continue reading
Posted in Call of Cthulhu, cthulhu, H P Lovecraft, its competition time, The Wasted Land
Tagged call of cthulhu, competition, cthulhu, funny, horror, mythos, sanity, the wasted land
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You want tactical depth? Wasted Land Delivers Says Guardian
We had a great write up on the Guardian Games blog: You want tactical depth? I’ll give you tactical depth. Set amid the sodden trenches of World War One, The Wasted Land is a turn-based strategy sim inspired by the … Continue reading
Posted in Call of Cthulhu, cthulhu, Press Coverage, The Wasted Land
Tagged call of cthulhu, cthulhu, games, guardian, horror, mobile games, press, the wasted land
2 Comments
Call of Cthulhu: The Wasted Land – Updates & Improves Controls
We are really pleased to say that version 1.2 of Call of Cthulhu: The Wasted Land is now out on the app store. This update fixes the bugs that have been found and and improves the controls for the game. We … Continue reading
Posted in Call of Cthulhu, cthulhu, game design, H P Lovecraft, horror games, The Wasted Land
Tagged call of cthulhu, gameplay, games, help, horror, horror games, lovecraft, mobile games, the wasted land, ww1
11 Comments
The Stars are Right as ‘Call of Cthulhu: The Wasted Land’ Launches!
After a year of intensive development, the small indie team of Red Wasp Design have announced that their anticipated title, Call of Cthulhu: The Wasted Land has launched on iPhone, iPad and iPod Touch. The game is a turn-based strategy … Continue reading
Posted in Call of Cthulhu, H P Lovecraft, Press Release, The Wasted Land
Tagged Apple, call of cthulhu, game, horror, lovecraft, mobile games, press, the wasted land
16 Comments
Call of Cthulhu Screenshots and Level-Pan Video Released!
We’re really excited the be able to share with you the screenshots and a video showing a pan around one of the levels featured in the screenshots. So here is one of the images, showing a mission set in a … Continue reading
Posted in Call of Cthulhu, character design, game design, H P Lovecraft, horror games, Press Coverage, Press Release, The Wasted Land, World War One
Tagged art, call of cthulhu, game, gameplay, games, games design, horror, horror games, iphone, lovecraft, mobile games, screenshots, the wasted land, video, world war one
11 Comments
Horror Video Games Interview with Red Wasp Design
Horror Video Games have just published an interview with Red Wasp Design. Here’s a sample: Horror News Network: Can you talk a bit about what making this game means to you as a Cthulhu fan? Tomas Rawlings: I’ve been a fan … Continue reading
Posted in Call of Cthulhu, cthulhu, horror games, Press Coverage
Tagged call of cthulhu, cthulhu, horror, Horror Video Games, interview, lovecraft, press, the wasted land
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Fear and Horror Games II
Following on from yesterday, another quote from Lovecraft’s essay on horror in fiction: Because we remember pain and the menace of death more vividly than pleasure, and because our feelings toward the beneficent aspects of the unknown have from the … Continue reading
Posted in H P Lovecraft, horror games
Tagged fear, gmaes, horror, horror games, lovecraft
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Fear and Horror Games I
If you’re interested in horror, as in why are we so drawn to films, books, comics and games that make us scared – then this essay by Lovecraft is a good starting point: THE OLDEST and strongest emotion of mankind … Continue reading
Posted in Call of Cthulhu, game design, horror games
Tagged fear, horror, horror games, lovecraft
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