Tag Archives: horror

Red Wasp in Lovecraft eZine Online Chat

Red Wasp Design’s Tomas Rawlings will be taking part in a video chat with the Lovecraft eZine.  The talk is scheduled for the 9th September at 5pm Central time in the US and 11pm GMT here in the UK.  He’ll be talking … Continue reading

Posted in Call of Cthulhu, cthulhu, game design, game narrative, H P Lovecraft, Press Coverage, The Wasted Land, World War One | Tagged , , , , , , , , , , | 1 Comment

Cthulhu Cup Competition Results

So our Cthulhu cup competition has ended.  As with the last competition, we were faced with the hard task of judging it. Here’s a re-cap of the competition: To celebrate the game arriving on GamersGate and Android, in addition to the Intel AppUp℠ center and Apple’s iOS, we … Continue reading

Posted in Call of Cthulhu, cthulhu, H P Lovecraft, its competition time, The Wasted Land | Tagged , , , , , , , | 1 Comment

You want tactical depth? Wasted Land Delivers Says Guardian

We had a great write up on the Guardian Games blog: You want tactical depth? I’ll give you tactical depth. Set amid the sodden trenches of World War One, The Wasted Land is a turn-based strategy sim inspired by the … Continue reading

Posted in Call of Cthulhu, cthulhu, Press Coverage, The Wasted Land | Tagged , , , , , , , | 2 Comments

Call of Cthulhu: The Wasted Land – Updates & Improves Controls

We are really pleased to say that version 1.2 of Call of Cthulhu: The Wasted Land is now out on the app store.  This update fixes the bugs that have been found and  and improves the controls for the game. We … Continue reading

Posted in Call of Cthulhu, cthulhu, game design, H P Lovecraft, horror games, The Wasted Land | Tagged , , , , , , , , , | 11 Comments

The Stars are Right as ‘Call of Cthulhu: The Wasted Land’ Launches!

After a year of intensive development, the small indie team of Red Wasp Design have announced that their anticipated title, Call of Cthulhu: The Wasted Land has launched on iPhone, iPad and iPod Touch. The game is a turn-based strategy … Continue reading

Posted in Call of Cthulhu, H P Lovecraft, Press Release, The Wasted Land | Tagged , , , , , , , | 16 Comments

Call of Cthulhu Screenshots and Level-Pan Video Released!

We’re really excited the be able to share with you the screenshots and a video showing a pan around one of the levels featured in the screenshots.  So here is one of the images, showing a mission set in a … Continue reading

Posted in Call of Cthulhu, character design, game design, H P Lovecraft, horror games, Press Coverage, Press Release, The Wasted Land, World War One | Tagged , , , , , , , , , , , , , , | 11 Comments

Horror Video Games Interview with Red Wasp Design

Horror Video Games have just published an interview with Red Wasp Design.  Here’s a sample: Horror News Network: Can you talk a bit about what making this game means to you as a Cthulhu fan? Tomas Rawlings: I’ve been a fan … Continue reading

Posted in Call of Cthulhu, cthulhu, horror games, Press Coverage | Tagged , , , , , , , | Leave a comment

3rd Person Perspective in Horror Games

We’re going to be doing Call of Cthulhu: The Wasted Land as a 3rd person type game.  By that I mean you can see the characters you control, as opposed to 1st person, where you look though the eyes of … Continue reading

Posted in game design, horror games | Tagged , , , , , , | 4 Comments

Fear and Horror Games II

Following on from yesterday, another quote from Lovecraft’s essay on horror in fiction: Because we remember pain and the menace of death more vividly than pleasure, and because our feelings toward the beneficent aspects of the unknown have from the … Continue reading

Posted in H P Lovecraft, horror games | Tagged , , , , | Leave a comment

Fear and Horror Games I

If you’re interested in horror, as in why are we so drawn to films, books, comics and games that make us scared – then this essay by Lovecraft is a good starting point: THE OLDEST and strongest emotion of mankind … Continue reading

Posted in Call of Cthulhu, game design, horror games | Tagged , , , | Leave a comment