Tag Archives: games design

Gaming the Medical: Upgrading the Authenticity in Call of Cthulhu: The Wasted Land

(Note: this article first appeared as a guest post on PocketTactics) Introduction: Authenticity in Gaming Authenticity matters in media. It matters in games. Titles like Modern Warfare, Medal of Honor and many others employ military advisors to improve the authenticity. … Continue reading

Posted in Call of Cthulhu, game design, The Wasted Land, weapons and kit of the wasted land, World War One | Tagged , , , , , , , | Leave a comment

Call of Cthulhu Screenshots and Level-Pan Video Released!

We’re really excited the be able to share with you the screenshots and a video showing a pan around one of the levels featured in the screenshots.  So here is one of the images, showing a mission set in a … Continue reading

Posted in Call of Cthulhu, character design, game design, H P Lovecraft, horror games, Press Coverage, Press Release, The Wasted Land, World War One | Tagged , , , , , , , , , , , , , , | 11 Comments

Protection from Tentacles! (and Bullets) It’s Armour Time!

Tentacles kill.  At least those belonging to various Mythos monsters do.  So the player characters are going to need armour (or spelled armor for US readers) to protect them from the various way that zombies and monsters can kill them. … Continue reading

Posted in Call of Cthulhu, game design, The Wasted Land, weapons and kit of the wasted land, World War One | Tagged , , , , , , , , , | 8 Comments

Turn-Based Mayhem: The Scale of the Action

One of the very early design decisions we had to grapple with was the scale of the game – by this I don’t mean the scope of it (epic, please!) but if the scale of the units in the game … Continue reading

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The Problem of Emotions (and Sanity) in Video Games

Sanity has been something we’ve debated a lot during the design of the game. For the paper RPG, IMHO, Sanity (SAN) has been a key part of not only the Call of Cthulhu playing experience but also what separates it … Continue reading

Posted in Call of Cthulhu, game design, paper to video game issues, The Wasted Land | Tagged , , , , , , , , | 2 Comments